Month: September 2013

  • Announcing the Ingenium Character Forge

    While character creation in Ingenium is already pretty easy, there can be a lot of writing involved. Spell and Talent text needs to be recorded somewhere, and it’s often best to have it directly on the character sheet instead of making notes of page numbers. To help that go faster, and to make it easier…

  • Wellstone City Wednesday – Exotic Ammunition

    There seems to be an upswing in what the police are calling “bullet bling” on the streets of Wellstone, particularly in the Old Parish and the Creole Quarter. Silver bullets seem to be a popular choice, but police are turning up iron bullets with thin silver half-jackets, they are finding wood core bullets, and even…

  • I’m going on an Adventure… and I have a pocketful of dice!

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    Even though  I know it’s a very small collection (so far) here is a picture of the dice I’ve already begun acquiring. So… the first time I looked at dice I thought “Ohhhhh shiny!!!” and they found a place of honor on my desk where I could look at them and admire them and I…

  • Rock and Role: Living with your Choices

    Sometimes when playing a game, you make bad decisions because you simply don’t know the situation you’re going into. The decisions could be about the wrong gear, the wrong spells, or anything else that is vital to your tactical approach. To be fair, it’s not your fault as a player. It’s not the GM’s job…

  • The Fate of Summerfort

    With the launch of the Kickstarter for Æthermancy, we’ve had a few questions come out from the community about where this puts Ingenium. Because Ingenium is a fantasy game, and Æthermancy appears to be a fantasy product for a different system, there’s some confusion as to which system you should be playing if you want…

  • Æthermancy Event Calendar

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    We have some fun things planned as we try to share our excitement about our new Kickstarter campaign with all of you! Æthermancy is a complete magic book that builds on the skill system that is at the heart of Æther. It allows for an incredible degree of creativity and flexibility with your spell caster, whether you…

  • Wellstone City Wednesday: Origins and Future

    Wellstone City first made its appearance in the Æther Core Book, and it’s still there today! We had a lot of fun working on it, and it wasn’t long after Æther was refitted and re-released under Silver Gryphon Games that we started looking at porting it out into Savage Worlds as a licensee. We have…

  • I’m going on an Adventure… but I fell into our Kickstarter!

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      So, I didn’t want anyone to think I’d forgotten about you… or my journey into RPGs, but I’ve been a little bit busy. We launched our newest Kickstarter project, Æthermancy and while we are VERY, VERY excited about it, it hasn’t left a lot of time the last few days for me to do a…

  • Rock and Role! Personality

    Role-playing differs from roll-playing by a single letter, but it makes a huge difference. That one little letter is the distance between the players working with the GM to decide what is happening in the scene or just letting the dice do the work. That letter “e” is the difference between a soldier and a…

  • Happy (Delayed!) Friday!

    Happy Friday the 13th! It’s been a busy week and we’ve been kind of quiet, all things considered, and it’s because we have our Kickstarter for Æthermancy going! This one has been waiting for all the pieces to come together, so we’d appreciate it if you’d take a minute, look it over, and if it…